This is by far the most common i warhammer onling gold ssue I've seen with Death Knight tanks in the beta. When you Death Grip something to yo warhammer online gold u, the only aggro you've got cheap warhammer online gold on the other mobs in the pull is something k warhammer gold nown as proximity aggro -- i.e. the mobs know you're there and they'll aggro you by default because you smacked one of their buddies, but y buy warhammer online gold ou haven't actually given them a reason to attack you above other people in the group. Anything that other players do that creates aggro will peel them off, and it could be anything from a warlock Life Tappi warhammer online online gold ng to a healer having to heal y buy warhammer online gold ou. Heals don't create a lot of aggro (especially if the healer has talen cheap warhammer gold ted into aggro reduction; with 5/5 Subtlety I produce around 30-50 TPS, which any tank can out-threat while asleep on the keyboard), but it can still be enough.
The tank's second mistake was to pull using Death Grip without line-of-si buy cheap warhammer gold ghting the caster mob. Death Grip is an excellent skill, but it doesn't function in the same way a Warrior's gun warhammer gold , Feral Faerie Fire, and Avenger's Shield do. After the other tanks pull using a ranged weapon or an ability, there is a short period wherein the mobs all stumble a warhammer online powerleveling fter the tank, and the tank can position him or herself wherever they like. Death Grip, by contrast, will pull a mob to you immediately. And the mob will ju cheap warhammer gold st as immediately start attacking you, and you will start taking damage, while the rest of the pull is still on its way over. If the damage is bad enough that you need to be buy warhammer gold healed before the rest of the pull reaches you, your healer will pull aggro by having to get you topped off before you have solid threat on all the mobs. An experienced healer will not and should not heal you before you need it, but Death Knights tend to be a little more susceptible to burst melee damage than other tanking classes. We'll go over why this is, b cheap war gold ut the situation's made worse by their limited access cheapest warhammer gold to high-mitigation tanking gear while leveling.
If you have a choice between killing a mob with a big empty bar under its name and a mob with a big blue bar under it warhammer online powerleveling s name, kill the caster first. Even if you've never seen the dungeon before and you're not actually sure what these mobs are, you'll be eliminating potential healing mobs first, and it's not as big a deal if you lose aggro to DPS on the caster while you're b wwarhammer online gold uilding threat on the other mobs. Even thoug cheap warhammer online gold h you'll probably take less damage from a 3K Frostbolt than a DPS will, a 3K F war gold rostbolt is still going to be pretty much the same no matter who absorbs it. But those 1.7K swings you're taking from melee mobs could easily be 6-9K swings on cloth. A healer in decent gear can heal through most caster damage, but it's a lot harder to heal through the damage typically do war gold ne by a loose melee mob. Think of the early dungeons as training for la buy warhammer online gold ter heroics and raids, where a loose melee can and will one-shot a player wearing anything less than mail.